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No New Posts the slytherin dungeon

The Slytherin Dungeon is located behind a wall in the cellars of Hogwarts School of Witchcraft and Wizardry. A password spoken to the wall is required to enter it; whereupon a passage is revealed leading to the common room -- a low-ceilinged, dungeon-like room with greenish lamps and chairs. This dungeon extends partway under the lake (which is why it has green-coloured lamps). The common room has lots of low backed black and dark green leather sofas with buttons, skulls, and dark wood cupboards. It has quite a grand atmosphere, but also quite a spooky, cold one.

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No New Posts the hufflepuff basement

The Hufflepuff Basement is the common room for Hufflepuff students at Hogwarts School of Witchcraft and Wizardry. The entrance to the Hufflepuff Basement is hidden behind a still-life painting near the kitchens.

The cellar is decorated with yellow hangings and filled with fat armchairs. Underground tunnels lead off to the students' dormitories and all the doors are perfectly circular. This is the only common room Harry Potter does not enter at some point.

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No New Posts the potions classroom

The Potions Classroom is where Potions classes are taught. The classroom used to be squared-sized, very large, with large tables and windows. From 1992-onwards, the classroom was of an oval shape and relatively smaller, with small work tables. In 1996, the classroom was extended, adding space for more work tables.

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No New Posts the hogwarts kitchens

The Hogwarts kitchen is located directly under the Great Hall, down the same staircase that leads to the Hufflepuff Common Room. It contains tables identical to those in the Great Hall and are directly below them; food must simply placed on the tables in the kitchens, and it magically appears in the Great Hall. The kitchens are staffed by over 100 house-elves including Dobby, Winky, and Kreacher (since Harry Potter inherited him and ordered him there). Helga Hufflepuff brought the House-elves to work in the kitchens as a way of ensuring they could work and not be abused. To gain access to the Kitchens, one must tickle the pear on a fruit portrait, which turns into a door knob.

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